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There is no true frame rate of the eyes, but there are limitations. The brain uses blurring to simulate continuity. Films are shot at 24 frames per second; if you go too much lower than that, the film will seem choppy. This is because the motion blurring process is too fast and it finishes "blurring" before the frame changes, so you just see choppy ...


Methods 1 and 2 are matematically equivalent, but I have experienced that method 2 is computationally more efficient for high sampling rates and large ranges of delay (notice that method 2 does not require a loop).

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