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There is no true frame rate of the eyes, but there are limitations. The brain uses blurring to simulate continuity. Films are shot at 24 frames per second; if you go too much lower than that, the film will seem choppy. This is because the motion blurring process is too fast and it finishes "blurring" before the frame changes, so you just see choppy ...


It's not so much a "locking" between the two hemispheres as it is a combination of an asymmetrical representation of the ipsilateral (same side) limb in cortex, and phase transitions, which bring the limbs into a more energetically favorable state. Kelso (1984) compares the phase transition to that of a racehorse, which is able to adjust its gait for the ...


To what degree can the brain move resources from the "what" to the "when" to achieve a precise level of timing for conversion between sensory and motor output? I think that you may be making a false assumption here. I don't think that the 'what' and the 'when' are in competition for resources. According to Arnal and Giraud (and many others), having a valid ...


Methods 1 and 2 are matematically equivalent, but I have experienced that method 2 is computationally more efficient for high sampling rates and large ranges of delay (notice that method 2 does not require a loop).

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