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Studies have shown that some people can mentally isolate stressors so that they do not affect performance in other areas. This is sometimes referred to as isolating or repressing the memory of the stressor so that it does not influence secondary reactions. The recollection of the memory is just as painful as it would be for anyone else, but the memory itself ...


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I would also add this paper, which includes a critical discussion of the concept and proposes a working-definition for gamification in educational settings: R. Rughinis, 2013, Gamification for productive interaction: Reading and working with the gamification debate in education ...


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I'm not aware of any evidence that thought causes action. The bulk of the evidence suggests instead that decisions are made through unconscious processes, and these processes cause both action and thought about the decision, possibly in parallel, but there is also evidence that at least in some cases action actually causes thought. The most prominent ...


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All actions a person might take are ultimately a matter of using one's muscles. So in that sense, your question -- What happens the moment the person starts to act based on a thought? Where in the human brain does a thought trigger action? --probably ought to point us most to the motor cortex, since this area in the brain is most directly responsible ...


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There are many areas of the brain that are associated with planning complex behavior. This is because planning and executing are mediated by the brain's capacity for executive functioning, and EF is further associated with many areas of the brain -- in this case, the the frontal lobes, the prefrontal cortex, the caudate nucleus, and the putamen all seem to ...


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To add gaming element to education, you have two options: Look at currently successful examples of products that gamify learning Check most successful mobile games (short engagement times) Here are a couple examples of language learning products that gamify learning (Duolingo and ChineseSkill) They use: Very short lessons which produce instant sense of ...



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