Measuring computer literacy or skill is important when grouping respondents for usability studies and other Human Computer Interaction studies. But for the life of me I can't find a good, simple but ...
In Human Computer Interaction and User Experience there's some oft repeated rules of performance: 0.1 second is about the limit for having the user feel that the system is reacting ...
Possible Duplicate: Any work being done on Perception, Action, and/or Cognition in Video games? What is the relationship between computer game performance and measures of ability?