Why do many people play Candy Crush without ever buying anything while some spend all their money on it?
I'm trying to understand how free-to-play games like Candy Crush Saga use existing knowledge of the human brain to keep people engaged and how they convince players to pay money for in-game goods. ...
See this question in User Experience. Farwell and Donchin (1988) described a P300 based BCI selecting letters by detecting P300 responding to the flashing letters. According to this system, only one ...
I am studying Human Computer Interaction (HCI) and there is a lot of discussion about consistency across a website, predictability between pages, of theme and layout. There is information about color, ...
I'm wondering if there any apps gathering users behaviours and usage information from mobile app or site, and than informing them about that. Because I know there is a lot of experiments and A/B tests ...