I've just been learning about the Expectancy Valence Model of the Iowa Gambling Task (see Busemeyer & Stout, 2002; Yechiam et al 2005). The model includes three parameters: motivation, ...
The Wisconsin Card Sorting task is rather famous but appears to be quite difficult to model computationally. To respond to @Artem's question, I work in RL and I am interested in how people learn the ...
In the article "Two-stage Dynamic Signal Detection: A Theory of Choice, Decision Time, and Confidence" from 2010 by Pleskac and Busemeyer, a random walk model is presented for situations where a ...